﻿namespace UnityEngine
{
    using System;

    public enum RuntimePlatform
    {
        Android = 11,
        FlashPlayer = 15,
        IPhonePlayer = 8,
        LinuxPlayer = 13,
        NaCl = 12,
        OSXDashboardPlayer = 4,
        OSXEditor = 0,
        OSXPlayer = 1,
        OSXWebPlayer = 3,
        PS3 = 9,
        WiiPlayer = 6,
        WindowsEditor = 7,
        WindowsPlayer = 2,
        WindowsWebPlayer = 5,
        XBOX360 = 10
    }
}

